News

Dreamverse LPMud: MUD is down for a few days (1 comment)

Added by Andrew Penniman 5 months ago

I was in the process of updating the OS on the server and ended up hosing the machine. No data was lost but it'll take me a bit of time to rebuild. I am going to take this opportunity to move Dreamverse over to a virtualized server and off the old 550MHz machine that had been hosting it.

Dreamverse LPMud: Hilapdatus has a daughter!

Added by Andrew Penniman 6 months ago

On 19 August a daughter, Adelaide Mildred, was born to Hilapdatus and his wife! His clan now consists of two boys, a girl, and three dogs. Rock and roll!

Dreamverse LPMud: Link Load Balancer with Failover Added

Added by Andrew Penniman about 1 year ago

A link load balancer has been added which distributes traffic to the MUD across multiple WAN links. The device also provides failover capabilities so if one of our Internet connections goes down then all traffic to and from the MUD will automatically switch over to the remaining connections.

Dreamverse LPMud: Intermud3 communication channels have been fixed

Added by Andrew Penniman about 2 years ago

The Intermud3-based imud_gossip and imud_cre channels are back in service. For ease of use, these channels are referred to as igossip and icre on Dreamverse.

Examples

igossip Hello, everybody.  Merry Christmas!
igossipemote feels like a wet noodle in a downpour.
icre anybody know of an LPC-based implementation for sending SMTP msgs?

Dreamverse LPMud: The Drax Catacombs have re-opened

Added by Andrew Penniman about 2 years ago

The Drax catacombs have been re-opened and, as far as I know, all bugs have been fixed!

Most of the problems were due to the use of deprecated code. Numerous rooms, items, and NPCs have been fixed up and are working as expected.

Dreamverse LPMud: Refactoring and IssueID #17

Added by Andrew Penniman about 2 years ago

IssueID #17 should be referenced by all commits that result in basic refactoring including:

  • whitespace management
  • code optimization without a change in behavior
  • renamding of variables or functions

and so on.

Dreamverse LPMud: Commit log messages must reference Redmine issues

Added by Andrew Penniman about 2 years ago

All repository commit log messages must now reference a Redmine IssueID number. If the log message does not reference an IssueID then the commit will be rejected.

To reference an IssueID you can use one of the following forms:

  • refs #<IssueID>
  • references #<IssueID>
  • IssueID #<IssueID>

You can also automatically close an issue using one of the follow two forms:

  • closes #<IssueID>
  • fixes #<IssueID>

My personal recommendation is to include the refences at the end of the log message enclosed in parentheses.

Changed the name of some functions to reflect Dreamverse's coding conventions. (refs #17)

If your commit references multiple issues then include the reference at the end of each sentence as appropriate.

Fixed a coding condition that caused a MAX_EVAL Exceed error on update. (closes #12412512) Changed the name of some functions to reflect Dreamverse's coding conventions. (refs #17)

Dreamverse LPMud: Subversion repository has moved

Added by Andrew Penniman about 2 years ago

The subversion source-code repository has moved to a new URL.

New URL https://svn.montpeculier.com/dreamverse
Old URL https://svn.montpeculier.com/dreamverse/svn/Dreamverse%20LPMud

Dreamverse LPMud: Happy Birthday, Quinn!

Added by Andrew Penniman about 2 years ago

Hilapdatus's boy is six months old today!

Dreamverse LPMud: New Builder: Bob

Added by Andrew Penniman about 2 years ago

Bob has recently joined Dreamverse and been promoted to a Builder. He has helped uncover a few bugs already and had taken initiative to report and fix these bugs. Huzzah!

Welcome, Bob!

Bob's activty

Also available in: Atom